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www.codeofhonor.com | ||
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syncaine.com
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| | | | | If you have a skill based (as opposed to XP/level based) character development system, is there any reason NOT to use EVE's real-time progression? How many of DarkFall's "it's a huge grind" problems would be resolved if you gained skills in real-time like in EVE, rather than through playing/macroing them up? Aventurine made some good... | |
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megacatstudios.com
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| | | | | Mega Cat Studios is a creative first games agency based out of Pittsburgh, PA with a global team. Come and play with us! | |
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kotaku.com
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| | | | | Luke's Note: I'm handing the reins over tonight to Patrick Wyatt, a games development legend and former Blizzard executive who has played a big role in the success of games like StarCraft, Diablo and Guild Wars. | |
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www.zubspace.com
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| | | A blog about game development, programming and design. | ||