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www.jessesquires.com
| | nickcharlton.net
1.6 parsecs away

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| | There's a couple of (client) projects which I maintain which have been in existence for quite a while (one still has full iOS 5 support and hopefully we'll be able to drop that soon), but they're still well maintained and have reasonable test suites that have followed them through rather well. Sadly, Xcode can be a bit difficult and this time was no exception - although it did take a long time before the issue was seen.
| | blog.alexbeals.com
2.4 parsecs away

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| | A developer license for Apple costs $100. Now, if you know that you wish to launch an app, that's pretty cheap to get access to all of the great resources and ability to push as many apps as you want onto the App Store. However, while you're still learning to program in Swift, this can be a large barrier to entry. Luckily, as long as your phone is jailbroken it's pretty easy to get around this requirement.
| | studiofreya.org
2.6 parsecs away

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| | [AI summary] This technical tutorial explains how to enable the generation of compile_commands.json in CMake projects and demonstrates configuring it for CMake versions 3.20 and later.
| | codeworkshop.net
25.0 parsecs away

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| [AI summary] A user shares a Mac OS X launch agent script to prevent a Drobo hard drive array from spinning down due to inactivity, thereby reducing fan noise and access lag.