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lobsterpot.com.au | ||
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eitanblumin.com
This month's T-SQL Tuesday is hosted by Mikey Bronowski, and asks us to share the tools of the trade that make our job awesome. While I do feel that the tools that make my job the awesomest are those that help me with productivity, this month's topic is a bit broader. |
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glitterberri.com
Ocarina of Time changed drastically during its development, graphically, gameplay-, and story-wise. The following collection of screenshots and trailers spans 4 years of the game's development. It was assembled and provided to BerriBlue by Lavacopter. I have added commentary to highlight the dramatic differences between the game's early stages and the final version. As Featured [...] |
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glitterberri.com
Famous Nintendo icons like Miyamoto and Koji Kondo (as well as lesser-known character and level designers) reveal information on the development stages of Ocarina of Time, including character creation, previous incarnations of the game's environment, and initial concepts. Developers also point out things they'd like you to pay attention to and share interesting personal anecdotes [...] |
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lobsterpot.com.au
For me, the trick to getting started in presenting in the technical community was to find something which made sense to me, but that other people found hard. I think from memory, the first thing that I presented was a .Net thing - maybe AJAX? - and I explored the things that people typically found [...] |
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