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noschoolgrognard.blogspot.com
| | www.starshipsandsteel.com

A first look and thoughts at the new game from Assault Publishing Studio: Stars & Steel
7.2 parsecs

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| | deltavector.blogspot.com

For those interested, here are some proposed changes I've made to damage rules for my homebrew space game. Most of rules are "general" rath...
5.7 parsecs

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| | supergalacticdreadnought.blogspot.com

Introduction Kill Radius is based on the axiom that the larger the starship, the longer its deadly reach. This game uses a hex mat and can ...
6.5 parsecs

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| | technicalgrimoire.com

Toika is really good. I've written and re-written this review several times, and i eventually settled on just rambling about why I like it. I hope you can follow the meandering nonsense.
30.3 parsecs

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