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teacherhead.com
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| | | | This post is based on a talk I gave at ResearchEd in Rugby. The paper in question is Barak Rosenshine's Principles of Instruction published in American Educator in 2012, downloadable in full as a pdf here: I first came across if after seeing Oliver Caviglioli's superb graphic summary for How2 - available here: My admiration... | |
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austinmorlan.com
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| | | | Four week update on solo development of a game. | |
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austinmorlan.com
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| | | | While programming you often need some memory to do something but you dont know at compile-time how much you need. Instead you have to use malloc from C or new from C++ (or more commonly std::vector) to request a certain amount of memory to be allocated for you on the heap. Thats just how it works. You might not question this sort of pattern while doing normal programming but once you start getting into game development youll quickly learn these sorts of dynamic memory allocations that occur at runtime ca... | |
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emilysincerely.wordpress.com
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| | 1 post published by Sincerely, Emily on July 18, 2012 |