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fandompulse.com
| | thewertzone.blogspot.com
3.6 parsecs away

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| | 2015. The Earth is under attack by waves of UFOs. Alien infiltrators are kidnapping humans to unknown ends, or simply going on the rampage ...
| | www.filfre.net
2.3 parsecs away

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| | [AI summary] The article discusses the creation of X-COM, a groundbreaking turn-based strategy game developed by Julian Gollop in the 1990s. It highlights the game's innovative mechanics, such as the combination of real-time and turn-based elements, the importance of research and resource management, and the challenges faced during development. The article also touches on the game's impact on the gaming industry, its legacy, and the reception of its sequels and remakes. Readers share their experiences and opinions on the game's difficulty, gameplay, and its influence on modern tactical games.
| | www.benjamincheah.com
3.1 parsecs away

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| | My fondest memory of X-COM (the original 1994 game) was my first base defense mission. Which happened to be the first mission of the campaign. The run began swimmingly. I established my first base ...
| | www.theaterofguts.com
27.6 parsecs away

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| A gore movie review tribute to Chas Balun's Deep Red Magazine and VHS bootleg catalog