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blog.sigfpe.com
| | reasonablypolymorphic.com

[AI summary] The author explains their plan to build a Haskell-based domain-specific language and Data Structure to procedurally generate RPG narratives, utilizing Free Monads to separate story structure from interpretation.
3.5 parsecs

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| | matthew.brecknell.net


3.4 parsecs

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| | learnyouahaskell.com

[AI summary] The user provided a detailed explanation of monads in Haskell, covering the Maybe, List, and IO monads, along with their laws (left identity, right identity, and associativity). The explanation included examples and analogies to clarify the concepts. The user also included a humorous and chaotic text at the end, possibly unrelated to the main content.
3.9 parsecs

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| | articles.bchlr.de

[AI summary] The article discusses challenges and workarounds for upcasting trait objects in Rust, exploring the limitations of dynamic dispatch and potential solutions through vtable structures and custom trait implementations.
21.4 parsecs

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