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arstechnica.com
| | datadrivengamer.blogspot.com
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| | I had long written off Scott Adams' Adventureland as an unsophisticated early attempt at bringing adventure games to microcomputers, vastly ...
| | computerhistory.org
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| | Unlike the Apple I, the Apple II was fully assembled and ready to use with any display monitor. The version with 4K of memory cost $1298. It had color, graphics, sound, expansion slots, game paddles, and a built-in BASIC programming language.
| | blog.zarfhome.com
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| | Jason Scott just posted all of the source code for Infocom's text games. I can just leave that statement there, right? I don't have to elaborate? Jason describes it better than I could, anyhow: So, Infocom source code is now uploaded to Github. ...
| | nerdomancerofdork.wordpress.com
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| Most of the links on this page broke when my old computer suffered a catastrophic breakdown of the hard drive. Coming back to gaming and blogging, I will try to fix this going forward, but it will take time. If you're interested in something particular, please write a comment and I will try to set...