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| | obscuritory.com
8.4 parsecs away

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| | Clockwiser takes a simple concept - moving puzzle blocks around in a circle - and sends it in an unexpected, hypnotic direction.
| | www.ttrpgkids.com
10.6 parsecs away

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| | ideonexus.com
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| | [AI summary] The article discusses how to enhance the gameplay of Candyland and Chutes and Ladders by introducing mechanics that increase player agency and strategic depth, allowing children to take ownership of their play experiences.
| | chava61.wordpress.com
46.0 parsecs away

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| This video of photos I took a few years ago while walking in Corona (NYC) and I thought appropriate for this challenge. https://www.youtube.com/watch?v=Csf9ztGgVDU&pp=ygUZZXZhIG93ZW4gY2hyaXN0bWFzIGNvcm9uYQ%3D%3D