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www.smbaker.com
| | blog.zarfhome.com
4.5 parsecs away

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| | Jason Scott just posted all of the source code for Infocom's text games. I can just leave that statement there, right? I don't have to elaborate? Jason describes it better than I could, anyhow: So, Infocom source code is now uploaded to Github. ...
| | www.kernelcrash.com
6.4 parsecs away

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| | [AI summary] The content describes the author's experience in building and emulating an MSX2 home computer using various hardware components and software techniques. The author details the process of assembling the hardware, overcoming challenges with ROM and floppy drive emulation, and implementing a file system for loading games and applications. The project involves soldering, sourcing parts, and using microcontrollers like the STM32F407 to emulate different components of the MSX2 system. The author also discusses the intricacies of MSX's slot architecture, the importance of the RTC chip, and the challenges of creating a working floppy disk emulation system.
| | retrorepairsandrefurbs.com
6.7 parsecs away

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| | Earlier in 2025, I bought my first IBM PC, a 1983 5160 (XT) with matching monochrome IBM 5151 CRT display and IBM Model F keyboard. I've been wanting to get hold of an IBM PC for a while now, as it's an interesting piece of history, and I've enjoyed several videos from Adrian's Digital Basement...
| | blog.komar.be
29.8 parsecs away

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| [AI summary] The post introduces the GH60, a portable and fully programmable 60% mechanical keyboard PCB project designed for custom assembly by hobbyists.