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lucasr.org | ||
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blog.nuculabs.de
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| | | | Hello everyone! I don't have much to tell so I'm going to make it quick. We've added Android build support and we're working on setting up an internal test app on Google Play. In order for the game to be playable on Android we've also added mobile controls and I got the chance to make them. Here's the button for placing the bomb: To simplify our life we've used the CrossPlatformInput module from Unity's standard assets package, this allows us to support PC, consoles and mobile devices with minimal code and configuration. | |
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android-developers.googleblog.com
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| | | | News and insights on the Android platform, developer tools, and events. | |
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ryanharter.com
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| | | | In the last post we created a basic Android project using Android Studio templates. While it's great that we have a fully functioning master/detail style app, it does look a bit bare. In this post, we'll change this by styling our list view, incorporating (sort of) real data to feed our list. We'll make a custom adapter to drive our list with custom layouts, and introduce testing into the mix to ensure that our app continues to perform as expected. | |
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aradaelli.com
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