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blog.startifact.com | ||
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carlschwan.eu
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| | | | One design characteristic of our QtWidgets is that they contain a lot of frames and frames inside other frames. This worked well with Oxygen style and its skeuomorphism shadow, less so with Breeze. I first thought this was inheriten with QtWidgets and couldn't be fixed without much effort. But fortunately, after looking a bit into Qt source codes and in particular in the internals of QDockAreaLayout, I discovered that the engine to draw and style the built-in components of QtWidgets: QStyle has a QStyle::PE_IndicatorDockWidgetResizeHandle primitive which allows drawing separators between detachable docks and similarly there is QStyle::CE_Splitter to paint the separator between elements inside a QSplitter. This is huge because this means instead of drawing frames, we can render separator and then get rid of most of our frames in our apps. | |
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carlschwan.eu
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| | | | A month ago, I started working on a new application to manage your passwords in Plasma. And while still at a PoC status, this weekend, it finally started to look like something almost usable, so it sounded like a good occassion to write a small blog post about it. The current name is "Keychain" or "Plasma Keychain" but this is subject to change and suggestions are more than welcome. My end goal is to provide a more future proof replacement to the ageing KWallet application. From a technical point of view, this is a fork of the internal of KeepassXC with a Kirigami GUI completely written from scratch. This means it uses the standardized Keepass format to store the passwords in the database which is implemented by many applications including on other platforms like Android and iOS (see the list of Keepass port). And while not yet exposed in the GUI, basing the work on top of KeepassXC enables a lot of interesting features not available in KWallet, like Yubikey and PassKey support, password sharing, export and import for various other password database formats, TOTP support and browser integration... | |
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computerhistory.org
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| | | | Unlike the Apple I, the Apple II was fully assembled and ready to use with any display monitor. The version with 4K of memory cost $1298. It had color, graphics, sound, expansion slots, game paddles, and a built-in BASIC programming language. | |
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www.timemachinego.com
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| | Visit the post for more. |