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blog.kodewerx.org
| | simblob.blogspot.com

Behind the scenes - how I'm making redblobgames.com - interactive explanations of game development algorithms and math
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| | jgayfer.com

How I discovered the joy of game development, despite staunchly avoiding it for years.
4.0 parsecs

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| | austinhenley.com

Here's some versatile code functions I commonly used in my games.
3.7 parsecs

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| | davidhampgonsalves.com

[AI summary] The author develops a performance-optimized fire simulation using HTML5 Canvas and JavaScript, porting a Ruby algorithm to create a Yule Log animation.
19.2 parsecs

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