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blog.kodewerx.org
| | simblob.blogspot.com
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| | Behind the scenes - how I'm making redblobgames.com - interactive explanations of game development algorithms and math
| | cowboyprogramming.com
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| | [AI summary] A technical tutorial explaining how to create realistic destructible walls in games using parity mapping shaders to simulate bullet hole depth.
| | jgayfer.com
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| | How I discovered the joy of game development, despite staunchly avoiding it for years.
| | www.jeremymorgan.com
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| Learn how to create an object and move it around in Unity with your keyboard. This is a simple tutorial using a few lines of code.