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meadowparty.com
| | dudetakeyourturn.ca
6.6 parsecs away

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| | Sometimes games with historical themes throw in as much as possible regarding that theme, even when they might be unrelated. Overcompensation? Maybe, or maybe they just want to make sure there are enough things to do to keep the game interesting, and at least mildly thematic. There's a little bit of that in Resafa, the...
| | hendriquistgames.home.blog
6.7 parsecs away

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| | Dates played:05/23/20-05/25/20 Basic details:2-5 players; 30-60 minutes Gist of the game:Knowing there's gold in them thar hills, you send your cowboys into Deadwood to, ahem, "annex" buildings and collect money. The player with the most money at the end of the game wins. To start the game, the Town Hall, Sheriff's Office, and Church tiles...
| | novalis.org
5.2 parsecs away

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| | [AI summary] The post discusses the differences between the board games Lost Cities and Keltis, focusing on how Keltis reduces variance in gameplay through changes in scoring and card play rules.
| | gamingbolt.com
32.8 parsecs away

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