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| | | | | michaelscodingspot.com | |
| | | | | Michael Shpilt's Blog on .NET software development, C#, performance, debugging, and programming productivity | |
| | | | | dumblebots.com | |
| | | | | In this tutorial, we will see how to use the Arduino IDE's Serial Monitor to communicate with the Arduino's Serial UART Port. When using an Arduino, the program gets uploaded and then runs in complete isolation from your PC. In this case, debugging can be very hard due to the lack of a built-in display... | |
| | | | | jborza.com | |
| | | | | Closer to the machine I started my way with programming with Microsoft QBASIC on DOS, I did try (and succeed) to copy code for a game from a BASIC book, and it did run, but I didnt really get development back then. I didnt really understand how and why it works, and most importantly, how to write my own code to implement a different game. Later I was playing higher level languages such as Pascal and C in the high school and PHP at home. | |
| | | | | wylbursinnergeek.net | |
| | | When you wire a button or a switch into a digital circuit, it might seem as though when the button is pushed, a circuit is closed, and there's a digital HIGH or 1 available. It's not that straightforward, unfortunately. At the microscopic scale, the switch has tiny burrs that connect and disconnect several (or hundreds)... | ||