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without.boats | ||
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sabrinajewson.org
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| | | | | The main focus of this article will be on attempting to design a system to support asynchronous destructors in the Rust programming language, figuring the exact semantics of them and resolving any issues encountered along the way. By side effect, it also designs a language feature called async genericity which enables supporting blocking and asynchronous code with the same codebase, as well as designing a system for completion-guaranteed futures to be added to the language. | |
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theincredibleholk.org
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| | | | | One of the major goals for the Rust Async Working Group is to allow async fn everywhere fn is allowed, especially in traits. In this post, I'd like to distill s... | |
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poignardazur.github.io
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| | | | | Tl;dr: The Rust community should talk about variadic generics again, and motivated people should get the ball rolling. | |
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blog.patternsinthevoid.net
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