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mgarcia.org | ||
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www.codeofhonor.com
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| | | | | Back before the dawn of time, which is to say when PC games were written for the DOS operating system, I got to work on a game called Warcraft. I get to lead a project! While I had developed several PC games, a couple of Mac games, and seven console titles for the Super Nintendo [...] | |
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www.filfre.net
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| | | | | [AI summary] The text discusses the history and development of CD-ROM and related technologies, including CD-I and DVI. It highlights the challenges and innovations in early optical data storage, such as the LMS LaserDrive, which had a high capacity but was expensive. The text also covers the evolution of CD-ROM as a standard format, contrasting it with the more complex and less successful CD-I and DVI. It touches on the transition from physical media to digital streaming, as well as the issues with data degradation over time. The discussion includes user experiences, technical specifications, and the impact of these technologies on gaming and multimedia. | |
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genesistemple.com
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| | | | | A brief analysis of the European gaming market in the 80s: how local companies affected the fate of consoles, computers and consumers. | |
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gameinformer.com
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| | | Casey Hudson is game director for the newly revealed single-player RPG, following up his celebrated work directing Knights of the Old Republic and Mass Effect. | ||