Explore >> Select a destination


You are here

darrendevitt.com
| | seroter.com
17.9 parsecs away

Travel
| | Today's links look at what devs want out of AI-assisted tools, which OSS projects are most active, and how Slack handles issues with automated deployments.
| | calogica.com
16.3 parsecs away

Travel
| | What We're Reading - 01/09/2020: articles and posts we enjoyed
| | stimpunks.org
11.5 parsecs away

Travel
| | Our Blogging After taking a blogging break for the first two weeks of August, we came back primed with fresh reading and new perspectives on previous reading. Unlearning Deficit Ideology and the Scornful Gaze Spiky Profiles, Peripheral Minds, and Evolutionary History Disability Dongles: Designing for the Individual, Not the Collective Kinetic Cognitive Style Peer Respite [...]
| | www.babaei.net
59.8 parsecs away

Travel
| As you've noticed there's still no official support for Microsoft Visual Studio 2012 in recent Pixel Mine nFringe releases. While ago I came across an awesome forum post at Epic Games Forums which describs a simple process of getting nFringe to work with VS2012. Since then I've used it in my day to day development tasks and I had no difficulties at all using it. And damn, it's pretty stable despite the fact that not officially supported by Pixel Mine. Even nFringe version 1.1 which I've tested is playing...