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| | In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss whether narrative games should sho...
| | gamingbolt.com
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| | These include a heavy axe you can throw at enemies, a weapon that splits into dual blades, and even a Fingercreeper summon.
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| | There are a lot of games that I have started and I just can't bring myself to finish them, and sometimes, there are consequences
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| More of the cast has been revealed.