Explore >> Select a destination


You are here

www.uraimo.com
| | number-none.com
100.0 parsecs away

Travel
| | Previously, discussed the particle systems in Braid. They need to be generated differently from the way most games do it; this created more difficulty with r...
| | blog.slaks.net
333.3 parsecs away

Travel
| |
| | blog.kulman.sk
35.7 parsecs away

Travel
| | How many times how you copied and pasted some code in your current codebase because there was no good way to abstract it? Maybe because it was some repeating code required by a framework or mapping of some data transfer structures. Writing such boilerplate code is an error-prone waste of time, especially when there is a much better way: generating that code. There are a few tools to help you do that, one of the most flexible of them being GYB. What is GYB? GYB is a lightweight templating system that allo...
| | tarides.com
371.8 parsecs away

Travel
| Discover how OCaml's memory safety and formal verification strengthen software security, aligning with NSA and CISA guidelines in Tarides' innovative projects.